Flash MX 2004 Games: Art to ActionScript

ebook: Flash MX 2004 Games: Art to ActionScript


Publisher: Focal PressPublication: 2004, EnglishISBN: 9780240519630Pages: 448

Flash MX 2004 provides the perfect platform to create fun games for Internet distribution. This
book takes the reader through the entire process from creating the art and animation for these
games, through to programming them ready for users across the world to enjoy the results. The
book is split into five sections. The first section introduces the new user to the drawing tools in Flash
and explains how to create the animation frames that you will need for your games while keeping
the files bandwidth friendly. Section 2 takes the reader on a guided tour of using ActionScript.
The emphasis is on explaining computer programming to readers from a design background; no
previous computer programming is assumed. In Section 3 lots of practical examples are offered
of specific games; all the source code is provided in Flash MX 2004 format on the included CD.
The mobiles games market is growing exponentially. With Flash MX 2004 developers have a new
target platform: Flash Lite. Section 4 shows the limitations and possibilities on the new platform.
Finally in Section 5 and the Appendices advanced topics are included about using sockets, databases
and Flash Communication Server; there is even a section on embedding Flash into VB, C# and
PocketPC programs.
 


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